Thursday

Environments and events

I have chosen to create most of the environments using very simple geometry and flat planes with textures to help keep rendering time to a minimum as well as saving me a lot of time modeling environments.

There will be a total of 6 events throughout the animation, each one designed on the characters in the event. Each event will have the two main characters, Bolt and Brush, and one of the secondary characters of either Hammer, Screwdriver, Bulb or Pipe. Also there will be two puzzle events. The purpose is the demonstration of the game designs for each situation and hopefully an overall feel to the game.

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